This week's tech tool is Gimkit--a fun interactive game-based learning tool for classroom use. One of my favorite parts of this tool is that it was created by a high school student who wanted more interactive fun ways to learn and review knowledge. So this is basically created for students BY a student!
I would use this tool with students grades 6-12, for formative assessments--checking to see what students know to guide further instruction. This would be a great way to start a class to review previous day or see what they know before instruction, or could be a fun exit ticket activity.
It reminds me a bit of Kahoot (another fun web tool for student engagement) but has more popular gameshow type interactives that might be a fun way to change up how students play and retain knowledge. Teacher basic accounts are free, but varying levels with a cost are available that allow creating your own questions and quiz sets. Students can also register for their own accounts to create quizzes, but I would not recommend it as it does not appear to be Ed Law 2D compliant for New York State educational use. Students can play for free without sharing emails or personally identifiable information so no account is needed. Students can even submit a question related to the topic for others to answer--engaging them even further in the learning cycle!
Check out this video tutorial to see more!
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